2-year cycle of four chess solving competitions, 2025-2026, with the final competition to be held in Fujairah, 27–30 November 2026

2-year cycle of four chess solving competitions, 2025-2026,
with the final competition to be held in Fujairah, 27–30 November 2026

The total prize fund in
Grand Prix 2025-26 is
74,000 €

The Grand Prix 2025-2026 FINAL
will take place in a new building
of Fujairah Chess and Culture Club (UAE)
27–30 November 2026

The prize fund for the Fujairah Grand Prix Final is 30,000 €

  • The exact distribution of prizes is given in the Regulations of Grand Prix Final.
  • All solvers qualified for Fujairah-Final are eligible to get free single-room accommodation.

Tournaments 2025-2026

1

26-27 April 2025,
Athens, Greece

2

8-9 July 2025,
Alba Iulia, Romania

3

09-10 May 2026,
Skopje, North Macedonia

4

11-12 August 2026,
Magdeburg, Germany

Grand Prix FINAL 2026
Fujairah (UAE)

Chess compositions

Chess compositions are artificial chess positions created by composers to showcase creative logic, paradoxes, or aesthetic beauty rather than to reflect a natural game state. They present a specific task, such as “White to play and mate in two,” and act as a competition of wits between the composer and the solver. Compositions fundamentally differ from over-the-board play, as they are deliberately designed with thematic “rules” rather than emerging from a standard competitive struggle.

Rules for Solving & Writing

Each complete solution carries 5 points. Solutions must be written in classical, abbreviated algebraic notation. Participants are allowed to move pieces on the board while solving.

The Grand Prix competitions follow the WCSC/ECSC rules.

6 rounds over two days, with 3 rounds each day
according to the following table ->

RoundProblems (3 per round)Solving time
1twomovers20 minutes
2threemovers60 minutes
3endgames100 minutes
4helpmates (h#2, h#3, h# >3)50 minutes
5moremovers (at least one 4# and one >4#)80 minutes
6selfmates (s#2, s#3, s# >3)50 minutes

#2
Two-movers

Write only the first move of White. It carries the full 5 points.


#3
Three-movers

Write the first move, the threat (if any), and second moves of White replying to Black’s defences. Only full-length variations score.

+/-
Endgame Studies

All moves should be written until a clear win or draw. Only the main variation is scored, with points distributed throughout.

h#2, h#3, h# >3
Helpmates

Write all moves including the mating move in all intended solutions.


#n
Moremovers

Write the first move, the threat (if any), and all different white replies to Black’s defences except the mating move.

s#2, s#3, s# >3
Selfmates

Write the first move, the threat (if any), and all different white replies to Black’s defences up to White’s last move.